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Moisés
Carracedo Martín

Digital art director
& Visual designer

Based in Barcelona & Seville,
Working worldwide

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BEHIND THE WORK

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Welcome, I'm Moisés Carracedo, a digital art director & visual designer specializing in branding, art direction, and digital design.

Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1
grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1
Paul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_islandPaul_rand_IBMDieter_Rams_BraunSaul_bass_book-1Gordon_Smith_surfboards-1pulp_fictionHerb_Lubalin_book-1lords_of_dogtowntente_gamedavid_carson_design_2Trashin_filmTrainspottingmonkey_island
alf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighteralf-1Amstrad_computergarbage_Pail_Kids-1grid_systems_2thrasheroutrun_gameexpo_92_sevillaBauhausNirvana_BandMegadrive_consolemoby_playakira_filmPentagram_book_NYThe_prodigyStreet_fighter

About Me

I was born in Bilbao, later moving to Seville, Madrid, Florence, and Barcelona, where I currently reside. Over the last 15 years, I’ve had the privilege of working with incredible people on amazing projects. I’ve created design solutions for clients across various sectors such as Qatar Airways, Chery Automobile, Heineken, Nescafé, Tous, North Sails, Kraft Foods, Bayer HealthCare, Movistar, Accor Hotels, Novartis Pharmaceutical, Bioderma Dermatology, among others. I also love working with visionary startups and small business owners with dreams.

What is most important to me is ethics and honesty in my work. Design is my true passion.

FEATURED PROJECTS

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Here I present some of my work, spanning different fields and sectors, both on a large and small scale. Each piece is the result of exploring ideas, bringing them to life through creativity, and finding new ways to connect with people.

Always seeking new possibilities...

GLENN MORIS SHOES

Difference made by hand

TERRALOE SKINCARE

Skincare from Canary Islands

NB NUMERIC

Let me give you my "Numeric"

SOLARCHECK ENERGIES

Connecting people & energy

MORALEZ DJ

Warm & electronic south

BASAC BURGERS

Taste the difference, one by one

Featured Projects

If these projects sparked your interest and you'd like to see more, I invite you to discover the rest of my projects below.

CREATIVE PROCESS

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I consider design to be a creative process in which each phase connects and builds upon the previous one to create ideas.

1

Insights & Creative Approach

2

Concept & Design Strategy

3

Design Explorations & Design Direction

4

Production & Implementation

Creative Process

Now that you know the 4 phases of my creative process, if you wish, you can dive deeper into each one.

CONTACT ME

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Say Hello

Feel free to share your thoughts, questions, or ideas. Let me know how you would like to contact me, and I will do my best to assist you. See you soon!

LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK? LES´T TALK?
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